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It’s kinda a problem, because you can’t ask someone “hey, do you remember THAT level?”, the answer would be “ehhh, what level?”. By the way, the levels don’t have any titles. You can’t come back and there is no indication what to expect rather than image on the map, so trust your guts. Occasionally, you get the chance to choose your path, which leads to different levels. There are bosses, they look great and their patterns are easy to understand and learn. But it’s a secret, I didn’t tell you that. The game stands by its name fully – you’ll see a lot of dinos here which you can ride (and use their abilities). If you were born to be a speedrunner, that would be great for you, but for everyone else (including me) that can be a major flaw.Ĭontrols are simple and responsive – you have a button to jump (of course), a button for basic weapon and a button for special ability (useful while riding a dinosaur). But the game gets really harder because of that meter and on later levels you don’t even think about exploration, you just run to the end of the level, collecting all food you can get and trying to avoid enemies or anything else. If you die, you just return to the beginning of the level, there are no lives or continues. You need to collect food on your way throughout the level to stay alive.
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The healthbar you have depletes over time and depletes even more then an enemy hits you. The game feels like a rehash of the old hits (Joe and Mac, Adventure Island, etc.), but it knows what it is and you shouldn’t expect anything new here either. They do their work and there’s nothing wrong with them, but I can’t say I remember any music from the game after playing it. The same high quality, they’re authentic just like the graphics. The art is amazing and animations are nice, everything looks clean, sharp, colourful and just speaks “high quality”. I guess that’s because you need not two, but three buttons. Which is nice, because I’d choose it over NES controller anytime, but it also looks out of place. Some effects are too advanced, sprites have too many colors and the controls menu shows a classic 3-button Genesis controller. It looks and plays like a NES game…well, not really.
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